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alInit
Format
#include <libaudio.h>
void alInit(ALGlobals *globals, ALSynConfig *c);
Arguments
- globals is the pointer to the ALGlobals structure
- c is the pointer to the Synthesis Driver configuration structure
What This Function Does
To use the Audio Library, you must first call this function, which
initializes a Synthesis driver with the configuration specified by c and initializes
the Audio Library global variables.
Configuration Structure
The configuration structure includes these members:
- maxVVoices is maximum number of virtual voices to allocate
- maxPVoices is the maximum number of physical voices to allocate
- maxUpdates is the maximum number of synthesizer updates to allocate
- maxFXBusses is the maximum number of effects busses to allocate
- dmaproc is the pointer to the Audio DMA callback initialization routine, which is called once for each physical voice and must return a pointer to the ALDMAproc that the voice will use when requesting a direct memory access (DMA) of audio samples
- heap is the pointer to an ALHeap structure that has been already been initialized by a call to the alHeapInit function
- outputRate is the desired hardware output rate (22k, 32k, or 44.1k)
- fxType is the desired effects type
- params is the pointer to the parameter list to use when constructing
a custom effects chain.
See Also
alClose
alHeapInit
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998
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