al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
|
alSeqSetLocFormat#include <libaudio.h> void alSeqSetLoc(ALSeq *seq, ALSeqMarker *marker); Arguments
It sets the sequence player location to be that specified in the marker argument. The marker should have been previously initialized by calling the alSeqNewMarker or alSeqGetLoc function. Note Changing the location of the sequence does not revert the channel arguments (pan, vol, priority, FXMix) to the values that would exist if the sequence was played from the beginning to the new location. Channel arguments remain what they were prior to the alSeqSetLoc call. As a result, you may need to have the sequence to imbed controllers for updating the channel arguments, or have the application make calls to set the channel arguments directly. See Also alSeqNewMarker alSeqGetLoc
|