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alSeqpGetSeq

Format
#include <libaudio.h>
ALSeq *alSeqpGetSeq(ALSeqPlayer *seqp);


Arguments
  • seqp is the pointer to the sequence player
What This Function Does
It returns a pointer to the current sequence. If there is no current sequence, it returns 0.

See Also
alSeqpSetSeq
alSeqPlayer



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998