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alSynFreeVoice

Format
#include <libaudio.h>
void alSynFreeVoice(ALSynth *drvr, ALVoice *voice);


Arguments
  • drvr is the pointer to the synthesizer driver
  • voice is the pointer to the voice structure
What This Function Does
It deallocates a synthesizer voice and returns the deallocated voice to the free voice list. Before calling this function, make sure the sound has decayed to zero volume. Failure to ensure that the volume is at zero can result in clicks in the audio output.

Warning
Call this function from within an ALVoiceHandler only.

See Also
alSynAllocVoice
alSynStartVoice
alSynStopVoice



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998