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alSynSetPriority

Format
#include <libaudio.h>
void alSynSetPriority(ALSynth *drvr, ALVoice *voice, s16 priority);
Arguments
  • drvr is the pointer to the synthesizer driver
  • voice is the pointer to the voice
  • priority is the priority
What This Function Does
It sets the priority of the specified voice. The priority can range from 0 to AL_PRIORITY_MAX which is defined in the libaudio.h file.

Warning
Call this function (alSynSetPriority) from within an ALVoiceHandler only.

See Also
alSynGetPriority
alSynAllocVoice



Nintendo® Confidential

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998