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n_alClose
Format
#include <n_libaudio.h>
void n_alClose(N_ALGlobals *glob);
Arguments
- glob is the pointer to the N_ALGlobals structure
What This Function Does This function is available in the n_audio library.
It shuts down the driver and puts the n_audio
library back into its original, uninitialized state. Before
calling this routine, you should first delete any players such as
the Sequence Player.
See Also
n_alInit
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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