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n_alSeqpGetChlProgram

Format
#include <n_libaudio.h>
s32 n_alSeqpGetChlProgram(N_ALSeqPlayer *seqp, u8 chan);


Arguments
  • seqp is the pointer to Type 0 MIDI sequence player
  • chan specifies the channel that holds the program
What This Function Does
This function is available in the n_audio library. It returns the MIDI program number assigned to the zero-based MIDI channel specified in chan. It returns -1 if no program is found.

Because messages generated by n_alSeqpSetChlProgram are not processed until the next call of n_alAudioFrame, a call to n_alSeqpSetChlProgram followed by a call to n_alSeqpGetChlProgram within the same frame will not reflect the new value.

See Also
n_alSeqpSetChlProgram



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998