N64® Functions Menu

al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive

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gtdemo



README_DEMOS CONTENTS:

This is a complex application with characters that can run around and punch. It demonstrates multiple graphic tasks, and heavy use of the turbo graphics ucode. Also shows complex host matrix manipulation for animation.

README CONTENTS:

This app demonstrates: - use of multiple graphics RCP tasks - use of the turbo graphics code - host centroid sort for visibility determination - hierarchial character animation and complex host matrix manipulation using floating gu routines Controller: joystick: move man around arrow left: punch left arrow right: punch right A: select different man B: toggle sorting/z-buffering + up: move eye in. +down: move eye out. G Button: starts/stops rotation of the camera Left/Right: change direction of camera rotation Timer Bars: (each green tick is 60Hz) dark blue: background CPU time light blue: background RCP time dark red: foreground CPU time light red: foreground RCP time


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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998