al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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gSPSetStatusFormatgSPSetStatus(Gfx *gdl, u8 sid, u32 val) gsSPSetStatus(u8 sid, u32 val)Arguments
It assigns the value specified in the val argument to the status area (Status[sid]) specified by the sid argument. The status value is referenced for texture loading and making conditional branching decisions. This macro is one of the following three new S2DEX microcode macros that make up the conditional DL branching GBI:
See Also S2DEX Microcode guS2DInitBg
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