N64® Functions Menu
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al - Audio Library Functions
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gdSP - General GBI Macros
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Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
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guNormalize
Format
#include "gu.h"
void guNormalize(float *x,
float *y, float *z)
Arguments
- *x, *y, *z are the pointers to the x, y, z component of a vector
What This Function Does
It normalizes a 3D vector.
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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