N64® Functions Menu
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nuAuSeqPlayerInit
Format
void nuAuSeqPlayerInit(ALSeqpConfig* seqpconfig, u32 size, u32 player_no)
Arguments
- seqpconfig is the pointer to the sequence player structure
- size is the size of buffer for sequence data
- player_no is the number of player to initialize (0 or 1)
Returned Value
none
What This Function Does
It initializes the sequence player.
See Also
alCSPNew
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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