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nuAuSeqPlayerSendMidi
Format
void nuAuSeqPlayerSendMidi(u32 player_no, long ticks, u8 status, u8 byte1, u8byte2)
Arguments
- player_no is the sequence player number
- ticks is the timing offset for MIDI event
- status is the status byte of the message
- byte1 is the first byte of the message
- byte is the second byte of the message
Returned Value
none
What This Macro Does
It sends the MIDI message to the player specified by the sequence player number. For details, see alSeqpSendMidi.
See Also
alSeqpSendMidi
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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