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nuAuSeqPlayerStop

Format
void nuAuSeqPlayerStop(u32 player_no)

Arguments
  • player_no is the sequence player number
Returned Value
none

What This Macro Does
It stops the player specified by the sequence player number.

See Also
alCSPStop



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998