al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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nuAuSndPlayerGetStateFormats32 nuAuSndPlayerGetState(void) Returned Value The playback state (AL_PLAYING, AL_STOPPING, AL_STOPPED) What This Macro Does It gets the current playback state of a sound. The sound in question is set by a call from the nuAuSndPlayerSetSound function. If no call is made by nuAuSndPlayerSetSound, then it returns the playback state of the preceding sound that was begun by the nuAuSndPlay function. There are three states:
alSndpGetStat
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