N64® Functions Menu

al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive

Nintendo® Confidential

   

nuAuSndPlayerInit

Format
void nuAuSndPlayerInit(ALSndpConfig* sndconfig)

Arguments
  • sndconfig is the pointer to the structure that sets the sound player
Returned Value
none

What This Function Does
It initializes the sound player. Please refer to the alSndpNew page for a description of the sndconfig structure.

See Also
alSndpNew



Nintendo® Confidential

Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.


Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998