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nuAuSndPlayerPlay

Format
ALSndID nuAuSndPlayerPlay(u32 sndNo)

Arguments
  • sndNo is the number of the sound to play
Returned Value
The ID of the sound in question. A value of -1 is returned when the sound can't be played

What This Function Does
It plays the sound specified by the sound number. The ID of the specified sound when it was allocated by alSndAllocate is returned, except when there is an allocation mistake or playback is not possible, in which case a value of -1 is returned.

See Also
nuAuSndPlayerSetSound
alSndAllocate



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998