N64® Functions Menu
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al - Audio Library Functions
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nuAuStlPlayerInit
Format
void nuAuStlPlayerInit(musConfig* config, u32 size)
Arguments
- config is the pointer to the N64 Sound Tools player's data structure
- size is the size of the sequence data buffer
Returned Value
none
What This Function Does
It initializes the player.
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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