N64® Functions Menu
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nuAuStlSndPlayerPlay2
Format
u32 nuAuStlSndPlayerPlay2(u32 sndNo, s32 volume, s32 pan, s32 restartflag, s32 priority)
Arguments
- sndNo is the sound playback number
- volume is the volume scale (0 - 0x100)
- pan is the pan scale (0 - 0x100)
- restartflag is the flag inquiring whether to overwrite and play again when the same sound playback number is specified (0: don't overwrite, nonzero: overwrite)
- priority is the Sound priority
Returned Value
The sound handler
What This Function Does
It plays the sound specified by the sound playback number. It can also change the parameters of the sound by using the returned sound handler.
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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