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nuGfxPreNMIFuncSet
Format
void nuGfxPreNMIFuncSet(NUGfxPreNMIFunc func)
Arguments
- func is the callback function
Returned Value
none
What This Function Does
It registers in the graphics thread a callback function that is executed by a PRE-NMI event message.
Example
u8 gfxTaskEnd = FALSE;
/* retrace function */
void prenmiFunc(void)
{
/* Makes Y-scale 1.0 in PRE-NMI */
osViSetYScale(1.0);
/* sets flag so graphics thread is not newly created */
gfxTaskEnd = TRUE;
}
void gameGfxInit(void)
{
......
/* registers function to be executed by retrace */
nuGfxPreNMIFuncSet(prenmiFunc);
}
See Also
nuGfxPreNMIFuncRemove
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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