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nuGfxSetZBuffer
Format
void nuGfxSetZBuffer(u16* Zbuffer_ptr)
Arguments
- Zbuffer_ptr is the pointer to the Z buffer
Returned Value
none
What This Macro Does
It registers the Z buffer. As the default, the nuGfxInit function sets the Z buffer at 0x800004000. To make a change, reset the Z buffer location by using this function.
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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