
N64® Functions Menu
|
al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive
|
 |
nuGfxSwapCfb
Format
void nuGfxSwapCfb(void* framebuffer)
Arguments
- framebuffer is a pointer to the frame buffer
Returned Value
none
What This Function Does
It registers the frame buffer indicated by the next retrace. The nuGfxInit function registers this function in the Graphics Manager where it is executed when the graphics task is completed. It is usually not necessary to use this function in your application. But if it is registered as an independent function by using nuGfxSwapFuncSet, it can be used to set the frame buffer indicated by the next retrace.
See Also
nuGfxInit
nuGfxSwapCfbFuncSet
|
Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
|
|