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nuScRemoveClient
Format
void nuScRemoveClient(NUScClient *c)
Arguments
- c is the pointer to the client structure
Returned Value
none
What This Function Does
It removes the specified client from the list of clients currently registered in the Scheduler.
See Also
nuScAddClient
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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