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Nintendo® Confidential

   

OS_K0_TO_PHYSICAL

Format
#include <ultra64.h>
u32 OS_K0_TO_PHYSICAL(void *vaddr);


What This Function Does
It is a cpp(1) macro that translates from a direct-mapped, cached (KSEG0) CPU virtual address to a physical address. The result is appropriately cast for use in compiled as well as run-time generated display lists.

See Also
osVirtualToPhysical
OS_K1_TO_PHYSICAL
OS_PHYSICAL_TO_K0
OS_PHYSICAL_TO_K1



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998