al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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osAiGetStatusFormat#include <ultra64.h> u32 osAiGetStatus(void); What This Function Does The osAiGetStatus, osAiGetLength, osAiSetFrequency, and osAiSetNextBuffer routines provide basic control for the AI (audio interface). This function (osAiGetStatus) returns the hardware status of the audio interface. In this 32-bit value, only bits AI_STATUS_FIFO_FULL and AI_STATUS_DMA_BUSY contain useful information. AI_STATUS_FIFO_FULL is set when both audio DMA registers have been programmed. AI_STATUS_DMA_BUSY is set when DMA is in progress. Notes For hardware version 1.0, the audio DMA length register is only 15 bits long and thus supports a maximum transfer size of 32 Kbytes. In the final release, this register is extended to 18 bits to support a transfer of 256 Kbytes. See Also osAiGetLength osAiSetFrequency osAiSetNextBuffer osTvType
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