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osAppNMIBuffer
Format
#include <ultra64.h>
s32 osAppNMIBuffer[16];
What This Is and Does
osAppNMIBuffer is a 64-byte buffer that is cleared on a cold reset. If the system reboots because of a NMI, this buffer is unchanged. The game can use this small buffer to hold data just as if it were a variable. If the game needs a larger buffer, that buffer needs to be located outside of the 1 Megabyte boot segment.
See Also
osGlobals
osTvType
osResetType
osMemSize
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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