al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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osContResetFormat#include <ultra64.h> s32 osContReset(OSMesgQueue *mq, OSContStatus *status); What This Function Does It resets all game Controllers and returns all control stick setting (A, B, X, Y, Z, L, R, Start buttons) back to their neutral positions. It also returns the game Controller's status back to the location pointed to by the status argument. You must supply a block of memory large enough for MAXCONTROLLERS structures of type OSContStatus. See Also osContInit osContStartQuery osContStartReadData osContSetCh
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