al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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osInitRdbFormat#include <ultra64.h> void osInitRdb(u8 *sendBuf, u32 bufSize); Arguments
It sets up an outgoing buffer for the RDB debug port. Specifically, it provides a buffer to the RDB debug port handling routines. The buffer is used to increase efficiency of game-to-host debug data transfers. The buffer can be of any size but optimally it should be big enough to handle the maximum amount of data transferred at any one given time. For example, if your application prints out 40 lines of debugging info, each of 30 characters, then 1200 bytes would be optimal. The following subsystems will use this buffer if it is available: osSyncPrintf, logging, profiling, debugging, and libultra host.
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