al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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spInitFormat#include <sp.h> void spInit(Gfx **glistp) Arguments
It sets the graphics modes as needed for sprite drawing. Call this function at the beginning of sprite drawing. Some GBI display list commands are added to the specified glistp to get the RCP into the correct mode for sprite rendering. This sets default texturing modes. Then the location pointed to by glistp is updated to point to the next available display list location. See Also spFinish
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