N64® Functions Menu
|
al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive
|
|
alSeqpSetChlProgram
Syntax
#include <libaudio.h>
void alSeqpSetChlProgram(ALSeqPlayer *seqp, u8 chan, u8 prog);
Arguments
- seqp is the pointer to a MIDI sequence player
- chan is the zero-based MIDI channel number on which to set the program
- prog is the number of the program to assign to the MIDI channel
Explanation
It assigns a program number (prog) from the current bank
(see alSeqpSetBank) to the MIDI channel chan. Subsequent program changes
within the sequence will override the effect of this call.
See Also
alSeqpSetBank
alSeqpGetChlProgram
alSeqpSendMidi
alSeqPlayer
|
Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
|
|