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alSeqpSetSeq
Syntax
#include <libaudio.h>
void alSeqpSetSeq(ALSeqPlayer *seqp, ALSeq *seq);
Arguments
- seqp is the pointer to the sequence player
- seq is the pointer to the target sequence
Explanation
It sets the sequence player's target sequence to be that
referenced by the seq argument, which must first be initialized.
It always resets the sequence tempo to 120 beats per minute.
If there is a bank associated with the sequence player, It
resets the sequence player's channel arguments. The first instrument in
the bank is used as the default program. That instrument's pan,
volume, priority, and bend range are used for the channel parameter
defaults. If the bank has a percussion instrument, that instrument is used for MIDI channel 10. The fx mix is set to AL_DEFAULT_FXMIX.
See Also
alSeqNew
alSeq
alSeqpSetBank
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last Updated April, 1999
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