al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions Mus - Mus Library nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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MusHandleStop()Stop channels using a sound handle. Syntax int MusHandleStop(musHandle handle, int speed); Arguments
Explanation
The handle must be a sound handle returned by MusStartSong(), MusStartEffect() or MusStartEffect2(). If an handle of zero is supplied, this function will always return zero. The speed value is the number of video frames before the channel will be stopped. Any positive integer is valid. A value of zero will stop the sound handle's channels immediately. Return Value
Example void StopSpecificSound(unsigned long handle, int time); { MusHandleStop(handle, time); while (MusHandleAsk(handle)) CallNormalProcessing(); } See Also
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