N64® Functions Menu
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al - Audio Library Functions
gDP - DP GBI Macros
gdSP - General GBI Macros
gSP - SP GBI Macros
gt - Turbo Microcode RDP
gu - Graphics Utilities
Math - Math Functions
nuSys - NuSystem
os - N64 Operating System
sp - Sprite Library Functions
uh - Host to Target IO
64DD - N64 Disk Drive
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osGetThreadId
Syntax
#include <ultra64.h>
void osGetThreadId(OSThread *t);
Explanation
It obtains the debugger identifier of a thread. Specifically, it returns the debugger identifier assigned to thread t at thread creation time. This identifier is used by the N64 debugger gvd as a convenient handler-to-thread for its user interface. If t is NULL, the debugger identifier of the invoking
(currently running) thread is returned.
See Also
osCreateThread
osGetThreadPri
osStartThread
osYieldThread
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated March 1998
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