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alCSPSetVol

Format
#include <libaudio.h>
void alCSPSetVol(ALCSPlayer *seqp, s16 vol);


Arguments
  • seqp is the pointer to the compressed MIDI sequence player
  • vol is the new sequence volume
What This Function Does
It sets the overall sequence volume. A value of 0x7fff indicates full scale and a value of 0 indicates off. Note that individual channels also have volume levels, which you can set by calling the alCSPSetChlVol function.

See Also
alCSPGetVol
alCSPSetChlVol
alCSeqPlayer



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998