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alCSPSetChlVol

Format
#include <libaudio.h>
void alCSPSetChlVol(ALCSPlayer *seqp, u8 chan, u8 vol);


Arguments
  • seqp is the pointer to compressed MIDI sequence player
  • chan is the target (0 based) MIDI channel
  • vol is the new volume for the MIDI channel
What This Function Does
It sets the volume for the given MIDI channel. A value of 127 is full volume, and 0 is off. Subsequent volume controllers (Cntrl 7) in the sequence will override the effect of this call.

Note
In addition to channel volume, the sequence player maintains an overall sequence volume that can used and set by calling the alCSPGetVol and alCSPSetVol functions.

See Also
alCSPGetChlVol
alCSPGetVol
alCSPSendMidi
alCSeqPlayer



Nintendo® Confidential

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998