al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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alSeqNextEventFormat#include <libaudio.h> void alSeqNextEvent(ALSeq *seq, ALEvent *event); Arguments
It returns the next MIDI event in the sequence. By repeatedly calling this function, you can step through the sequence. Note that if you are using the Sequence Player, you don't need to call this function. The Sequence Player will do it for you. See Also alSeqNew alSeqSetLoc
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