al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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alSndpGetSoundFormat#include <libaudio.h> ALSndId alSndpGetSound(ALSndPlayer *sndp); Arguments
It returns the id of the current target sound. If no target is set, it returns -1. See Also alSndpSetSound
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