al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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alSndpSetPriorityFormat#include <libaudio.h> void alSndpSetPriority(ALSndPlayer *sndp, ALSndId id, u8 priority); Arguments
It sets the priority of a sound. The sound priority is mapped directly to a voice priority in the Synthesis Driver when the sound is played. When new requests for voices are made to the Synthesis Driver (when a sound or note is played), lower priority voices will be stolen if there are no free voices. See Also alSndpAllocate
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