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n_alCSPSetSeq

Format
#include <n_libaudio.h>
void n_alCSPSetSeq(N_ALCSPlayer *seqp, ALCSeq *seq);


Arguments
  • seqp is the pointer to the compressed midi sequence player
  • seq is the pointer to the target compressed midi sequence
What This Function Does
This function is available in the n_audio library. It sets the compressed midi sequence player's target sequence as specified by seq, which must first be initialized. This function always resets the sequence tempo to 120 beats per minute.

If there is a bank associated with the sequence player, this function resets the sequence player's channel arguments. It uses the first instrument in the bank as the default program, and it uses that instrument's pan, volume, priority, and bend range for the channel parameter defaults. If the bank has a percussion instrument, that instrument is used for MIDI channel 10. The fx mix is set to AL_DEFAULT_FXMIX.

See Also
n_alCSeqNew
alCSeq
n_alCSPSetBank
alCSeqPlayer



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last Updated January 1998