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guMtxIdent

Format
#include "gu.h"
void guMtxIdent(Mtx *m)
Arguments
  • m is the pointer to the 4x4 floating-point matrix
What This Function Does
It returns a fixed-point 4x4 identity matrix (m). For a detailed description of the fixed-point matrix format, see gSPMatrix.

See Also
guMtxIdentF
guMtxCatF



Nintendo® Confidential

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998