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guMtxIdentF
Format
#include "gu.h"
void guMtxIdentF(float m[4][4])
Arguments
- m is the pointer to the 4x4 floating-point matrix
What This Function Does
It returns a floating-point 4x4 identity matrix (m).
See Also
guMtxIdent
guMtxCatF
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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