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nuAuMgrInit

Format
void nuAuMgrInit(void* heap_ptr, u32 size, ALSynConfig* synConfig)

Arguments
  • heap_ptr is the pointer to the audio heap buffer
  • size is the heap size
  • synConfig is the pointer to the synthesizer driver structure
Returned Value
none

What This Function Does
It initializes the Audio Manager. Also it initializes and activates the synthesizer driver.

See Also
alHeapInit
alInit



Nintendo® Confidential

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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998