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al - Audio Library Functions
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nuAuSeqPlayerGetChlFXMix
Format
u8 nuAuSeqPlayerGetChlFXMix(u32 player_no, u8 chan)
Arguments
- player_no is the sequence player number
- chan is the MIDI channel
Returned Value
The effects mix value (0 - 127)
What This Macro Does
It gets the effects mix value of the specified MIDI channel of the player specified by the sequence player number. A value of 0 represents a totally dry sound and 127 is a totally wet sound.
See Also
alCSPGetChlFXMix
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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