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nuAuSeqPlayerSetChlPan

Format
void nuAuSeqPlayerSetChlPan(u32 player_no, u8 chan, AlPan pan)

Arguments
  • player_no is the sequence player number
  • chan is the MIDI channel
  • pan is the pan value (0 - 127)
Returned Value
none

What This Macro Does
It sets the pan value of the specified MIDI channel of the player specified by the sequence player number. A value of 0 is all the way to the left, 64 is in the middle, and 127 is all the way to the right. The pan Controller (contl 10) in the sequence has priority over the effect of this call.

See Also
alCSPSetChlPan



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998