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nuAuSndPlayerSetFXMix

Format
void nuAuSndPlayerSetFXMix(u8 fxmix)

Arguments
  • fxmix is the effects mix value (0 - 127)
Returned Value
none

What This Macro Does
It sets the effects mix of the sound in the sound player. This is used immediately after the nuAuSndPlayerPlay function or after the sound in question has been specified by the nuAuSndPlayerSetSound function. If a sound is being played, that wet/dry mix value is corrected. Otherwise the function affects the wet/dry mix value of sounds when they are played.

See Also
alSndpSetFXMix



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Copyright © 1998
Nintendo of America Inc. All rights reserved
Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998