al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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alSndpSetFXMixFormat#include <libaudio.h> void alSndpSetFXMix(ALSndPlayer *sndp, u8 fxmix); Arguments
It sets the wet/dry mix value of the current target sound. To set the target sound, call alSndpSetSound. If the sound is playing, the wet/dry mix will be adjusted. If the sound is not playing, this call will affect the wet/dry mix of the sound when it is played. See Also alSndpSetSound alSndpSetVol alSndpSetPitch alSndpSetPan
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