al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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alSndpSetVolFormat#include <libaudio.h> void alSndpSetVol(ALSndPlayer *sndp, s16 vol); Arguments
It sets the volume of the current target sound. If the sound is playing, the volume will be adjusted. If the sound is not playing, this call will affect the volume of the sound when it is played. To set the target sound, call alSndpSetSound. See Also alSndpSetSound alSndpSetPitch alSndpSetPan alSndpSetFXMix
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