al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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nuAuSndPlayerSetPitchFormatvoid nuAuSndPlayerSetPitch(f32 pitch) Arguments
none What This Macro Does It sets the pitch of the sound in the sound player. This is used immediately after the nuAuSndPlayerPlay function or after the sound in question has been specified by the nuAuSndPlayerSetSound function. If a sound is being played, that pitch value is corrected. Otherwise the function affects the pitch values of sounds when they are played. A pitch value of 1 is the original pitch. Values smaller than 1 lower the pitch, and a value of 0.5 is a full octave lower. The maximum pitch value is 2 (an octave higher). See Also alSndpSetPitch
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