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nuContDataLock
Format
void nuContDataLock(void)
Returned Value
none
What This Function Does
It locks the Controller data so it cannot be updated by the Controller Manager. The Controller Manager reads the Controller data on every retrace and automatically updates the internal buffer. If you do not want it to be updated, use this function to lock the data. To remove the lock use the nuContDataUnLock function. This has no effect on the nuContDataRead and nuContDataReadStart functions.
See Also
nuContDataUnLock
nuContDataRead
nuContDataReadStart
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Nintendo® Confidential
Warning: all information in this document is confidential and covered by a non-disclosure agreement. You are responsible for keeping this information confidential and protected. Nintendo will vigorously enforce this responsibility.
Copyright © 1998
Nintendo of America Inc. All rights reserved Nintendo and N64 are registered trademarks of Nintendo
Last updated January 1998
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