al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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nuContDataReadFormatvoid nuContDataRead(void) Returned Value none What This Function Does It reads the Controller data from the game application by way of the Controller Manager. In NuSystem, the Controller Manager automatically reads the Controller data at the time of a retrace. Use this function if you want to read Controller data from the game application with arbitrary timing. This function will not stop until all the Controller data is read. The read takes about 2 ms. The Controller data is read into the internal buffer of the Controller Manager. From the application, the data can be fetched by using the nuContDataGet function. If you want to perform an unsynchronized read, use the nuContDataReadStart function. See Also nuContDataGet nuContDataReadStart
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