al - Audio Library Functions gDP - DP GBI Macros gdSP - General GBI Macros gSP - SP GBI Macros gt - Turbo Microcode RDP gu - Graphics Utilities Math - Math Functions nuSys - NuSystem os - N64 Operating System sp - Sprite Library Functions uh - Host to Target IO 64DD - N64 Disk Drive
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nuContPakOpenFormatvoid nuContPakOpen(NUContPakFile *file, u32 cont_no) Arguments
none What This Function Does It opens the Controller Pak device. It checks to see whether the Controller Pak or the Rumble Pak is inserted. If the Controller Pak is inserted, it initializes a file in order to gain access to the Controller Pak. When a Controller Pak is inserted, NU_CONT_PAK_TYPE_PAK is set in file.type. When a Rumble Pak is inserted, NU_CONT_PAK_TYPE_RUMBLE is set, and when nothing is inserted, NU_CONT_PAK_TYPE_NONE is set. The nuContPakOpen function uses this to find out if anything is inside the Controller. The returned value of the osPfsInitPak function or the osMotorInit function is set in file.error. For details about the returned value, please refer to these separate functions. Example nuContPakFile pakFile; // company code, game code entries nuContPakCodeSet("64", "TEST"); // open Controller Pak device noContPakOpen(&pakFile, 0); if(!pakFile.error) { // error processes regarding // PFS_ERR_NOPACK, PFS_ERR_NEW_PACK, // PFS_ERR_CONTRFAIL, PFS_ERR_ID_FATAL, // PFS_ERR_DEVICE ...... } if(!pakFile.type !=NU_CONT_PAK_TYPE_PAK) { // process if there is no Controller Pak ....... return ERROR; } // open game note nuContPakFileOPenJis(&pakFile, "NuSystemSaveData", "a", NU_CONT_PAK_CREATE, 256) ; if(!pakFile.error) { // error processes PFS_ERR_INCONSISTENT, // PFS_ERR_INVALID, PFS_ERR_DATA_FULL, // PFS_DIR_FULL ..... return ERROR; }See Also nuContPakFileOpen nuContPakFileOpenJis
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